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maybe one of the reasons I like video games as a space is that, perhaps because they are treated more like art than like software, no technology becomes truly outdated. there are games from 40 years ago that people still want to play, for fun, not just as a historical curiosity.

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it’s a space where technology does not have to die. it’s a space where APIs that would long since have been removed are kept alive, and those that are removed are replaced via various efforts (like my own)

it’s a space where “DirectX 7” can be as beautiful as “DirectX 12”

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it’s a space where being able to interact with history is an expectation of its participants. what other software space is like that!! legacy systems are often resented and hardware and software vendors try to kill them. yet Microsoft can never kill DirectX 9, because gaming!

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oh, you know what other tech space also has this “never out of date” quality?

music!!! look at MIDI: a protocol from 1981, more than four decades ago, and yet modern consumer and professional electronics still support it with flawless backwards compatibility. what a rarity.

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I recently decided to learn to play the keyboard. instead of buying new, I got a ~20 year old keyboard with built-in synthesis, MIDI etc.

to my delight, it took no special effort to use it with my thoroughly modern PC and Mac. with a generic adaptor, it was plug and play.

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in fact, I could have had the same experience with almost any keyboard manufactured since the late 90’s… or in fact even the 1980’s, if I didn’t want General MIDI. I dare you to find another port on a modern computer that has compatibility that far back (excepting audio and AC)

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