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these last few weeks, @lynn and me have been working on a c compiler for uxn, based on rui ueyama's “chibicc”. it's been a lot of fun! it's such a cute little vm… assembly for this tiny stack machine involved so many little puzzles.

i made a demo https://github.com/lynn/chibicc/blob/uxn/examples/star.c :3

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i am pleased to announce oneko-uxn: a port of oneko-sakura to #uxn. this is a version of the classic software ”Neko”! 🐈🖱

https://github.com/hikari-no-yume/oneko-uxn

日本語版も有ります。

this all was made possible with chibicc-uxn, the c compiler for uxn that @lynn and i have worked on together.

have fun!

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i found a bug in oneko-uxn: the 16-bit Euclidean distance calculation can overflow even for 8-bit inputs :(

but @lynn found a great alternative: the average of the L1 norm and L∞ norms is within ~6% of the Euclidean distance, and way easier to compute!

https://github.com/hikari-no-yume/oneko-uxn/commit/060bc664e647e3ea6d1362fa5d882c1d1b95a87c

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