Thread with 9 posts
jump to expanded postdue to the dithering, I recommend viewing this at an integer scale factor
it's actually very easy to make the Windows 95 UI work with 2bpp. 3D elements only need four colours: white, light grey, dark grey and black. the only other colours of note are the highlight colour and active title bar colour (dark blue) and the desktop background colour (teal). you could just replace the latter two with, say, black and white respectively. but if you do that, it's all monochrome :(
I wanted there to be at least a little colour in this world. to make room for teal, I had to remove the dark grey. but it's essential to the 3D elements, so I replaced it with a dot-pattern dither of black and light grey.
@hikari that looks like something out of the #varvara computer: https://wiki.xxiivv.com/site/varvara.html
@ailepet that may be related to why I am doing this :3
@hikari very pretty!
@hikari it has that aesthetic.
I've always wondered if an RGBK 4-color palette could be used, using some kind of Bayer pattern of RGB for shades of gray. I primarily was thinking along those lines because the default CGA palettes are SO hideous. XD
It might be an eyesore, but it could theoretically reproduce all colors, with a custom dithering algorithm.
Maybe RGKW would work better?
@RL_Dane I've thought about that too, but it would require so much dithering the result would not be pleasant to look at, in my opinion