Thread with 8 posts
jump to expanded postwhat's up with browsers downscaling high-resolution images in a way that, if it were animated, would give a “shimmering” effect, and for static images just looks… noisy?
have browser vendors not heard of mipmaps or what
is it an NPOT problem
oh it's inconsistent and i'm actually observing a bug in google chrome for object-fit: cover on someone's profile pic in microsoft outlook. disabling that css property squashes their head but fixes the sampling
oh my god it's because that would require anisotropic filtering. of course
@hikari er, why does downscaling 2d require anisotropic filtering?
@r it doesn't if you do it offline, but they must be doing it in realtime on the gpu
@hikari *even more confused "not a graphics person" noises*
why is there a difference between offline vs "on-GPU"? aren't... all the traditional rescaling algorithms (polynomial/convolution based ones) a perfect fit for some quick SIMT code?
@r gpu rendering is based on what's efficient to compute per-pixel at 60fps