Thread with 18 posts
jump to expanded postthe problem with owning an instrument is it is just too much fun to play around with in a completely directionless fashion
music theory 3/10
hand co-ordination 2/10
actual song-writing 2/10
playing sheet music 1/10
knowledge of scales 3/10
chord progressions 1/10
“just dicking around” on keyboard 15/10
someone who is good at point allocation please help me budget this my music brain is dying
i'm like fairly convinced that my keyboard noodling is actually getting meaningfully better and more interesting with time but it's like the only complex things i can actually do musically are the more or less completely unconscious ones that i can't really control or explain
i can make vaguely jazzy two-handed chord shapes on a keyboard in my sleep but i could Not write a chord progression to save my life
side note i am once again lost in the beautiful sounds of the roland sc-7. why do i have so much affection for this ancient low-budget rompler that sounds like a slightly-higher-fidelity and less dry microsoft gs wavetable synth. i couldn't tell you. i love the electric piano tho
gremlin appears next to you, turns on keyboard, selects the “Orchestra Hit” preset, plays
G
D-G
D-G-D-G-B-D!
C
A-C
A-C-A-F#-A-D~
synth brass + the pentatonic scale formed by the black keys + power chords is instant cliché
man maybe the problem is just that the keyboard makes interesting harmonic movements difficult to do intuitively. i guess we'll find out soon
a thing that happens to me constantly is i'll mis-finger something on the keyboard and arrive at an interesting chord, and then i want to play around with it, but the only movements i can do without having to Think a lot are boring, and before i know it, it has lost its salience
@hikari have you tried using only black keys you will not regret using only black keys
@nina_kali_nina i do it not that infrequently! it can be fun but they're still a bit limiting
@hikari from my experience making and noodling on my own isomorphic keyboard, yes
@aeva omg send pics
@hikari https://mastodon.gamedev.place/@aeva/113763737329548722 it's a virtual keyboard I play with a touch screen monitor. remarkably, the latency is low enough that it is very playable. what's especially great about it is I can easily experiment with different layout patterns. this one might be my favorite so far
@aeva ooh. no velocity/pressure tho i guess?
@hikari that would be the primary downside to using a touch screen. I might add it in with a little dial on the side later but so far I've just been using synth patches that don't really need it
@aeva i think some touch screens can sense pressure, but it's a niche feature so getting this info may be difficult. actually, it might be the case that all or most capacitive touchscreens can, they just don't generally expose it?
@hikari interesting. I think even if I had such a screen, I don't think touch pressure is exposed in pygame's event system.