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holy shit i just built a legacy 32-bit iOS app from source using a legally clean, fully open-source, multi-platform iOS SDK and it actually managed to run on my jailbroken 32-bit iOS device (a 3rd-gen iPod touch)

this is a huge win for touchHLE development i'm so happy

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please don't signal-boost this okay, it's not ready for prime time, though it is all public if you know where to look

this is also, by the way, entirely the result of the hard work of other touchHLE contributors, not us, for once! we merely dared to try the SDK on a real device

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this is going to be so much less painful than running obsolete versions of Xcode on an incredibly obsolete version of OS X in an insufferably slow virtual machine stored on spinning rust, all on a passively-cooled laptop that, bless its heart, only has two cores, and it's Intel

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damn you can't do dlsym(dlopen(0, 0), "objc_msgSend") in a binary that hasn't linked libobjc, even with the dyld shared cache. i was really hoping that would work it'd be so funny. apple please make the dyld shared cache work like that. ignore the security folks they hate fun

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what the fuck, modern macOS (Monterey, but allegedly also macOS 26) still has the ability to sync IPA files to iOS devices, sneakily hidden? if you open an iOS device in the Finder and drop an IPA file onto the “General” page, it actually installs?! i can't fucking believe this

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it has been more than 8 years since iTunes last allowed you to sync apps (in .ipa form) to iOS devices, and in the meantime iTunes has been slaughtered, the organs harvested from its quaking corpse and reanimated as unworthy “Music” and “Devices” apps, so this is astonishing

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