Thread with 7 posts
jump to expanded postgave ourselves all of January to get the loss32 prototype out the door and we have not forgotten about this
there'll be something downloadable by the end of 2026-01-31 (CET) unless we get hit by a truck or something
I feel like announcing the thing before we had a shippable prototype was a grave sin. it's normally something we avoid under any circumstances. it's bad for motivation and for credibility. touchHLE's announcement had a video and an exe file and source and a fully-working game!
touchHLE was a dream of ours for about a year and a half before we actually did it. as it happens, the incubation time for the loss32 idea has been about the same, we started playing with it in early 2024 I believe. one reason to go public was to force us to actually get it done
trivia: we applied for an NLnet grant for this project in December 2024 and got a rejection in April 2025
okay, we must apologise for our unreasonable optimism, the loss32 mvp/poc release is not going to ship today, consider it delayed for a few more days or something
we did finally get some stuff written but we started on it late, and we still have a broken relationship with swdev
@hikari loss32 is an amazing name :D
Take your time, people can wait
@hikari any hints on the specs of loss32? Desktop, package manager etc?