Profile for hikari

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Display name
hikari 🌟 (fell out of the sky)
Username
@hikari@noyu.me
Role
admin

About hikari

Bio

from another world; magical girls on the internet, gpu programmers, musicians, sky enthusiasts, etc; EN/SV/DE/日本語

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Recent posts

aaaaaaa the same pattern from Super Monkey Ball that caused me to have to add a game-specific hack… is in other iPhone games too. at least one. by completely different devs.

getting that horrible feeling that the misuse of the OpenAL API might come from… Apple’s sample code.

Open thread at this post

just to be clear: I wasn’t laid off from my previous job or anything like that, I voluntarily left, but not out of unhappiness. I’m not going to say what it was or where it was for the sake of my privacy, but it was a fantastic place to work, and I would recommend working there.

Open thread at this post

my favourite feature of GIMP lately is that it can read raw RGB8 and RGBA8 image data (no headers). if you give the file a .data extension or pick the right option in the Open dialog, it’ll bring up a window for specifying format, width, height, stride etc. great for debugging!

Open thread at this post

I like the way Apple APIs name things… for example, what GLSL would call a mat2x3, Core Graphics calls a CGAffineTransform. no thinking about whether that’s row-major or column-major, and it tells you why you want those numbers (most efficient representation of an affine transform)

Open thread at this post

maybe one of the reasons I like video games as a space is that, perhaps because they are treated more like art than like software, no technology becomes truly outdated. there are games from 40 years ago that people still want to play, for fun, not just as a historical curiosity.

Open thread at this post