Thread with 6 posts
jump to expanded postgods, already had an issue where touchHLE inexplicitly crashed on some user’s machine… because of a misbehaving third-party application trying to display an overlay.
I’m speedrunning all the… /delights/… of being an emulator dev, lol
honestly it’s really depressing that this is actually how stuff like fraps, the Steam overlay, RTSS, and many other gamer overlays work. they just inject themselves into your app’s OpenGL context (or whatever) and fuck around. and sadly it’s not them that find out. it’s you. >:(
hey OS vendors, ban apps from injecting themselves into other apps’ graphics contexts, and instead offer a reliable OS-level way to do overlays, please? pleaaaase? ;_;
I already have enough to worry about with the fact I’m basically doing the same thing to the app under emulation, but I can at least trust myself to be careful. I can’t trust random software installed on the average gamer’s computer. I don’t even know what that software is.
@hikari and even if you could hunt down and test for compatibility with all of it that exists now (dubious), nothing stops some rando from creating more variations in future.
@0x2ba22e11 yeah. earlier today I added a note to the README encouraging people to tell me if they hit a problem, because the best I can do is just warn people about known issues, and I don’t want to try every tool out there