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gods, already had an issue where touchHLE inexplicitly crashed on some user’s machine… because of a misbehaving third-party application trying to display an overlay.

I’m speedrunning all the… /delights/… of being an emulator dev, lol

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honestly it’s really depressing that this is actually how stuff like fraps, the Steam overlay, RTSS, and many other gamer overlays work. they just inject themselves into your app’s OpenGL context (or whatever) and fuck around. and sadly it’s not them that find out. it’s you. >:(

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I already have enough to worry about with the fact I’m basically doing the same thing to the app under emulation, but I can at least trust myself to be careful. I can’t trust random software installed on the average gamer’s computer. I don’t even know what that software is.

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