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meanwhile the iPhone SDK was released in March 2008, and of course that’s a fully native code SDK, so not only do you have the option to write C or C++, it’s very easy to do so, and of course you have full access to OpenGL ES, OpenAL and many other things games need

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to this day Android still sucks to write games for because nobody in their right mind writes a real-time application like that in Java, so you want to use something like C++, but almost all of Android’s API surface is Java and the native SDK (NDK) doesn’t expose enough

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