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megacorp-scale software projects are so unsustainable. if your project's source code is larger than a gigabyte or takes more than a few minutes to compile… god, i'd rather sacrifice a months of my time writing a smaller alternative than have to suffer through building it

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have any of you noticed how few dependencies touchHLE has, considering all the things it needs to do, and how it can be compiled in less than quarter of an hour even on an underpowered dual-core machine? that's my way of fighting back against compile-time and source-code bloat.

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ShittyKopper , @ShittyKopper@blahaj.zone
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@hikari@social.noyu.me I used to maintain my own branch of LineageOS with some extra patches thrown in. I understand your pain.

12 hour builds for minor changes were regular because incremental/dirty builds kept breaking shit.

The newer versions I literally can not build anymore because it needs 32 GBs of RAM
minimum. And I know full well it'll absolutely use up all 32 and swap like hell doing it.

That was not a fun few months.

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