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‪there's this really funny contrast from SAO i think: on the surface they have the same premise, but they're very different! Log Horizon in about life in a fantasy world, written by someone who knows games. SAO is about life in a game, written by someone who doesn't know games‬

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‪SAO: this new VRMMO we just got trapped in on launch day is so realistic it's like an isekai‬

‪Log Horizon: we're stuck inside but it's just the game we've been playing for years. wait what the fuck just— (100 utterances of “this never happened while Log Horizon was a game” later)‬

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log horizon continues to be so good. we're halfway through s2 now (12/25 episodes)

haven't said it enough lately but as much as this is an anime about a world that is no longer a game, it's also an anime for mmo sickos. the author understands raid strategy. it's great

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Trif , @trif@catgirls.technology
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@hikari@social.noyu.me (sorry i'm in SAO infodump mode now) something i love about the books is that they go in more detail about the constraints of the technology & their effects on the game

very skilled players have a "sixth sense" that tells them when someone is looking at them – because the shared game world essentially uses foveated rendering but serverside, so you can tell when objects in your peripheral vision become more detailed due to another player's gaze

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Cat! , @Catriona@lgbt.io
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@hikari :blobcatgiggle:

I mean SAO has the holodeck problem, where it only really works because the creator of the scenario also controls how the players engage with the scenario.

They are, effectively, a DM where the players always do what they're expected to, and what's more fantastical than that?

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